ULTRAKILL PRELUDE WEB PORT
Shout out to my man genizy and Draven for (indirectly) motivating me on this.
THIS IS PORT WAS NOT MADE BY HAKITA AND IS NOT AN OFFICAL PORT
I do not claim ownership of any of the assets for this game or even the code.
I will link the source code on Github
PS: No it's not illegal to decompile free video games. Only for paid ones if you share the necessary files to recompile the game (effectively pirating it).
void PATCH1.2 ()
{
//Fixes issue where camera in Level (0 2) all the way to (1 S) has a god damn stroke
// I did this by disabling a script called "First Person Input Module" in the Event System Gameobject inside each scene with it. It was causing the WebGL build to become glitched.
}
void PATCH1.3()
{
//Fixes issue where fix in patch 1.2 broke the shop
//This is done with a lot of custom code and a lot of patience.
}
void PATCH1.4()
{
//Adds back the shaders of ultrakill, making enemies and projectiles better to see.
//I found the original shaders that were decompiled were broken and needed to be replaced with an online equivalent.
}
ISSUES:
Missing Textures in Certain levels
PSX Vertex Warping is not functional
Default Control Scheme is very inconvenient for web browsers
Enemy Outlines are disabled and dysfunctional (enabling breaks the camera)
Github Link: https://github.com/gabrieldj81/Ultrakill-Prelude-Decompilation/
Original Game: https://hakita.itch.io/ultrakill-prelude
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Cake Logic |
Genre | Shooter |
Made with | Unity |
Tags | 3D, First-Person, Retro, Short, Singleplayer |
Comments
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when this gets more polished (hopefully) I cant wait to p rank this, I'll be keeping up with this, good luck!
Did you give up on this, still crashes regularly and no saves what confuses me is that settings save so why dont levels
how do i download html
almost anytime I die from the 2 pressers near the end of 0-2 the game flippin crashes and since I cant save, I have to lay the game all over again. also, why does my assist settings save but nothing else!?
No damn clue, I should probably look into it.
can you make an update that saves the progress plzzz
YES! I SHOULD! Literally everyone has been asking me that. And it has been a nightmare to debug because of not being able to save.
no shotgun parry? also mine crashed
why didnt you decompile the shaders also my camera rotates left for some reason
What Shaders?
EDIT: Nvm I Figured out what you meant
HOW DO I GET PAST THE PICEING REVOLER PART
Elaborate
just shoot the ground if ur talking about when it tells u about the charing up revolver. It tryin to tell u charged shots can break glass floors like the one in the room i think ur talkin about
Would you be willing to tell me anything about how you made this port?
Yes! I'd be happy to tell you the whole process!
Ask your questions!
What software did you use to decompile the game?
Asset Ripper
https://github.com/AssetRipper/AssetRipper